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My Work

Dylan JH Buchanan




Ventus - Consumer
July/December 2023 - Present

Initially started in July of 2023 and later rebuilt from the ground up in December of 2023, Ventus is an aerial security system designed to help keep wildlife preserves protected against poachers. With the core principles of accessibility, ease of use, flexibility, and reliability all while maintaining a low environmental impact with little disruption to animals in the protected region, Ventus is aimed at making environmental protection more feasable in challenging applications. Learn more here.



Ventus - Enterprise
January 2024 - Present

Like the original, but with a focus on enterprise applications. Utilizes a robust network of independent drones (agents) to secure a vast region in virtually any conditions. Feel free to contact me to learn more: contact@djhbuchanan.com.



Aerium Games // Project One
June 2023 - Present

After longing for a game that would truly provide the multiplayer experience we desired, a close friend and I teamed up to create a game studio, Aerium Games. We quickly began work on our first project, One (our name for it since it's otherwise currently unnamed), which we hope will set a new standard in the video game industry for privacy, consideration for environmental impact, and continual support for players. You can learn more about it on our website here. We're currently aiming for a late 2024/early 2025 release for our first project, and we'll post updates as well as news on future projects in the months ahead.



Lodestone
April 2023 - Present

Lodestone is my approach to a cloud hosting platform. Featuring the tools needed to enable swift, native integration with languages like python to enable users to easily relegate intensive processes within a program, host dependencies, content, and a host of other things, Lodestone aims to be a cloud solution like none other. Lodestone's primary philosophy is that since we have the tools to use remote hosting, why not bring part of the cloud down to the user for easier, faster integration in all sorts of projects. It also exists because I wasn't happy with existing options, so naturally decided to make my own. You can learn more about it here. Also, several of my projects are built off of Lodestone. (Though that should be fairly obvious, and not to say Lodestone is bad, but the fact that I use it shouldn't be considered another reason to try it since I created it.)



Relativity
April 2023 - Present

Why avoid reinventing the wheel when you could? Relativity is a language I'm developing to create a very flexible python-like language with the performance of the C family. I also understand that I'm a mere 18 year old developer, so this probably sounds quite sketchy/terrible, but I can assure you it's far better than you'd expect. As I finalize some legal things with the project, you can reach out to me here for more information.



Aqueduct
September 2023 - Present

As I continue to go about reinventing virtually everything I see, Aqueduct is a scheduling software aimed at simplifying scheduling tasks such as class assignment for educational instiutes, better automation, and much more, while still providing a easy to use but in-depth user interface, as well as an API that allows for seamless integration into other applications. I'm currently targeting a Q2 2025 1.0 release, with more updates to follow, and a beta in Q4 of 2024. To request a demo or more information, once again you can reach out to me at contact@djhbuchanan.com.



BetterTrain
November 2023 - Present

BetterTrain is a set of ML model training utilities aimed at optimizing model training on your system. BetterTrain utilized a machine learning powered model training scheduler that adapts to your system to accelerate the training process as much as possible. It also lets you play a dungeon crawler while you wait. You can disable the dungeon crawler in the settings. I'm targeting a Q3 2024 beta release with a 1.0 release some time in 2025. Feel free to contact me at contact@djhbuchanan.com for more information.



VTS
July 2023 - Present

VTS is the massive library behind my Ventus projects, and it features several utilities that I found to be really useful for other things too. You can find more information here, or contact me directly at contact@djhbuchanan.com. These are mostly stable, and can be downloaded at the link above. Note that compatibility may vary depending on OS and Python version. Compatibility information and documentation can be found here.





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